2D FOUNDATIONS
Digital drawing, concept art, and 2D animation basics. Build visual language before moving into volume.
A full production pipeline for games and digital art. We give you foundations across the journey; you specialize by unlocking nodes in the student portal — like an RPG skill tree.
ZERO TO PRO PIPELINE
Digital drawing, concept art, and 2D animation basics. Build visual language before moving into volume.
From geometric modeling (low poly and high poly) to texturing, rigging, and character animation.
Playable prototypes through accessible projects — visual novels or graphic adventures — to learn logic without unnecessary frustration.
Cross-platform work, optimization, and high-fidelity projects with Unity and Unreal Engine 5. How deep you go in each tool depends on the nodes you activate in your tree.
Pipeline foundations are shared for everyone. From there, in the student portal you progress through linked nodes — RPG-style — and choose dev, art, or indie generalist branches.
For those who want to master C#, Blueprints, and engine architecture.
For those who want to ship a personal project end to end — like Lunaria — with artistic and technical judgment.
See the Lunaria case studyFor those who prefer modeling, environments, concept art, or animation for film and advertising — no code required.
Each competency is a node you unlock through practice and submissions. There is no single mandatory path: you connect branches toward the specialization you want to build, with mentorship validating your progress.
Available to students in the Academy portal
In-person classes at our Arcos de la Frontera space. Small groups for guided practice and project reviews.
Train in a real studio environment: equipped workstations, review area, and space to prototype mechanics and 3D scenes.
If you are already a student or have credentials, access the portal for submissions and tracking. Otherwise, contact us and we will guide you.
ACCESS STUDENT PORTAL